不滿開發進度停滯,前Google Flutter成員推分叉專案Flock
支付動態 · 2024-10-29

前Google Flutter團隊成員Matt Carroll分叉Flutter推出Flock,目的是要解決Flutter團隊開發資源不足與外部貢獻審核效率低的問題,期望藉由社群貢獻強化Flutter當前支援度不足的情況

考量Flutter開發資源不足的困境,前Google Flutter團隊成員Matt Carroll決定推出Flutter分叉專案Flock,期望打破現有局面。新專案的目標是要解決Flutter在多平臺的資源困境,並為開發者提供更靈活的貢獻環境。

Matt Carroll在Flock專案介紹網頁提到,Flutter團隊目前僅約50名成員,卻要服務全球超過百萬的開發者需求,相當於每位成員需要支援約2萬名開發者。這樣的比例使得問題回應和錯誤修正的速度無法滿足龐大的需求。另外,他認為,因為Google近期把焦點集中在人工智慧領域,使得Flutter桌面平臺支援優先度下降,許多桌面應用的問題停留在待處理清單數年,導致部分公司與開發者放棄Flutter。

另外,他也指出,Flutter的貢獻審核過程過於繁瑣冗長,缺乏靈活性,外部貢獻者通常無法順利推動改進,根據他自己的經驗,Flutter團隊對外部貢獻的需求僅止於口號,實際上因審核資源有限和內部文化的隔閡,導致外部開發者難以參與。Matt Carroll提出質疑,Flutter專案如果歡迎外部貢獻,近十年不可能只合併1,500名開發人員所貢獻的程式碼。

為了解決Flutter既有且似乎近期無法從內部改善的問題,Matt Carroll推出Flock專案,並且稱其為Flutter+。Flock將保持與Flutter核心程式碼同步更新,但會加入社群所期待的修復和新功能。Matt Carroll強調,Flock專案的目的不是要分裂Flutter,而是希望可以成為一個增強版的Flutter,以更符合社群的需求。

Flock專案的釋出在網路論壇引起廣泛關注,期待與質疑的聲音皆有。不少開發者認同Matt Carroll的觀點,特別是桌面端與網頁端的Flutter開發者,普遍抱怨支援度不足。Flock的推出對Flutter社群產生一定的影響,在跨平臺開發者市場,Flock成為了一種新的選擇,若Flock成功吸引大量開發者,可能迫使Google投入更多資源,維持其對跨平臺市場的影響力。

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